After an emotional evening you find yourself in another predicament: The daughters of the Hippogirls who attacked you earlier are being held captive! Unable to allow children to be used like this, you head into the caverns looking for a fight. You are not disappointed.
With Sylphie’s injury fresh in your mind, it’s up to an unlikely party member to cheer you up. The next day, you head off on the final leg of the journey toward the capital. Surely nothing bad can happen now, right?