Or Die Alone


When a shipment of weapons goes missing on a remote mining colony, Agent Boyd is sent to assess the situation. What he uncovers is a plot to take control of the planet, but during his getaway his spaceship is shot down. Stranded on the planet’s moon and with only his survival suit at his disposal, he must find a way back to civilization, all while trying to deal with an unwitting alien companion.

The Rask Rebellion


Betrayal! The Rask have launched a surprise attack against their former allies, plunging the territories of Borealis into a bloody war. The tyrannical Matriarch deploys her pirate legions to seize control of the planet’s trade routes, while a UNN Assault Carrier lands a battalion of armored vehicles on its surface to restore order. The Coalition forces must drive across the Dune Sea, thousands of kilometers of inhospitable desert, fighting off the Rask army as they go.

Firebrand


When a council meeting on the Pinwheel is interrupted by an assassination attempt, Security Chief Moralez is given seventy-two hours to unmask the culprit, all while under the watchful eye of two mysterious intelligence operatives with an unknown agenda. The suspects range from hostile aliens to shady special forces operatives, even elements of his own government are not above suspicion. Only by piecing together the clues can he uncover who carried out the attack, and why.

Birds of Prey


A UNN fleet on routine patrol near the outskirts of Coalition space encounters a previously uncontacted civilization, but while the aliens seem friendly, the Betelgeusian hive fleet that’s sizing up their homeworld is not. Undersupplied and months from the nearest reinforcements, the fleet must coordinate with the locals in order to organize a last-ditch defense of the planet.