Tag Archives: wizard

Wizardquest Chapter 21: What Lies Beyond

4 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 5 (4 votes) (5.00)

Valinthia is dead, her plans destroyed along with her in the power of Selene’s and your magic.

You find yourself now in the mystical realm of El Dorito where you lick your wounds and reflect on what victory cost you before you head back to the ruins of the Keep, back to the Nexus of the Groodle Tether itself.

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Wizardquest Chapter 20: The Final Battle Pt.2

4 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 54 votes, average: 5.00 out of 5 (4 votes) (5.00)

It’s all come down to this.

With the Monster Lady before you and your friends beaten and on the brink, can you bring the power to change fate? You can’t do it alone, but with the power of the elixir and of those around you, the ones you love the most, perhaps you can end this once and for all.

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Wizardquest Chapter 19: The Final Battle Pt. 1

3 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 5 (3 votes) (5.00)

The final battle has begun, but before you even face off against the Monster Lady herself, you’re called by the Ultimate Elixir and leave the party behind. When you find it though, you learn the true secret behind the power of a Wizard and the restrictions upon their God-like powers, and the revelation forces you to choose between power and love.

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Wizardquest Chapter 18: Cold Confessions

3 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 5 (3 votes) (5.00)

You manage to leave the Juliant Manor with your life, and your sanity, and finally reach your destination: The Solomon Mountains. As you travel the snow, you reflect upon all that you’ve experienced and the bonds that you’ve formed, recording them for posterity upon the Communion Matrix.

You’re so close to the Ultimate Elixir, but with the prize in sight, can you truly stay the course, or has your quest unearthed what you’re truly fighting for?

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Wizardquest Chapter 17: A Cold Night at the House on the Hill Pt.2

5 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 5 (5 votes) (5.00)

Blake and Saya are missing and Tabitha is out there, likely possessed the same as Hala was. In order to save your daughter, and your friends, you must fight the horror that is Xanthia and defeat the head of the Manor, the cold and beautiful Lady Juliant.

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Wizardquest Chapter 16: A Cold Night at the House on the Hill Pt.1

5 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 55 votes, average: 5.00 out of 5 (5 votes) (5.00)

With Saya now firmly in control of her senses, you continue on the road ahead with thoughts of your future when you’re attacked by a group of Reindeergirls who tell you about a secret pass into the mountains, but only if you gather supplies for them from the Juliant Manor, where a Lady of ice allows guests in, but not out.

You decide to brave the risks and enter the Manor, but will you be able to leave?

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Wizardquest Chapter 15: What Matters Most

3 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 53 votes, average: 5.00 out of 5 (3 votes) (5.00)

You’ve created a monster and now it’s loose upon the world.

You manage to chase it to Fort Carlsbad which initiates a lockdown, but the creature could be anyone in the fortress. You must find the thing before it escapes, but when you do, do you have the resolve to destroy your own child?

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