Code Wight: Second Opinion
It’s been a few months since Josh and Morticia have been together, and while Josh has overcome his troubles, Morticia’s own problems come to light.
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It’s been a few months since Josh and Morticia have been together, and while Josh has overcome his troubles, Morticia’s own problems come to light.
Read More...When life gets too be too much for a medical intern, he seeks solace in the realm of the dead.
Read More...When a Raiju is told by her husband not to masturbate while his boss is over, things end up getting creative.
Read More...When an old potter find an unexpected pot in his shop, his life changes in ways he couldn’t have expected.
Read More...When a criminal meets a Matango with unusual intelligence, there is only one logical course of action: Bank Heist.
Read More...It’s 1922 and Prohibition is in full swing in Chicago. When a man’s Red-Oni wife is unable to cope with the lack of alcohol any longer, he is given an offer he can’t refuse.
Read More...It’s nine years after the original events of Wizardquest ended, and your world has changed dramatically for the better. A peace has settled the land, for now, and you, and your family, take the time to visit old friends in the final installment of Wizardquest.
Read More...You continue on your quest home with Selene and reach Sanctifrond, where you say farewell to Blake and the others.
The parting may be sweet sorrow, but with Selene beside you, you make your way home with much more than you ever dreamed you could have when you left home so long ago.
Read More...With wounded back in El Dorito, you and Selene take it upon yourselves to travel quickly back to Sanctifrond so the High Hospitalier may heal them. On the way you re-visit all the lives you’ve changed while you and Selene explore your new… boundaries.
Read More...Valinthia is dead, her plans destroyed along with her in the power of Selene’s and your magic.
You find yourself now in the mystical realm of El Dorito where you lick your wounds and reflect on what victory cost you before you head back to the ruins of the Keep, back to the Nexus of the Groodle Tether itself.
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