All posts by ResonantDrunk

Probably rushed, Likely inebriated, Guaranteed late. Been bashing the kinks out of the same universe for god knows how long now.

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Twilight of the Gods: Oannes (3)

9 votes, average: 4.89 out of 59 votes, average: 4.89 out of 59 votes, average: 4.89 out of 59 votes, average: 4.89 out of 59 votes, average: 4.89 out of 5 (9 votes) (4.89)

The fall of an Empire, the scourging of a continent, the despair and starvation of the deeps… A Paladin, A Handmaiden, A Pilgrim and the Daughter of a Fallen God, their seemingly hopeless quest becoming more desperate before they can even leave the Westerlands. The Grand Lodge of the Resonant, the titanic source of the Resonant’s reality-warping power, lies fallow and silent, The Logos Mnemosyne still cloistered with her oldest friend, Samuel the Caladonian, as he desperately searches for some knowledge of the past that can tip the balance in the favour of those still Loyal to Maou, Tyris and Ammit. As the burden borne by Reitia, the Rafnsdottir, becomes more and more evident, can her sister Jelena offer her any succor?

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Twilight of the Gods: Handmaiden (2)

12 votes, average: 4.33 out of 512 votes, average: 4.33 out of 512 votes, average: 4.33 out of 512 votes, average: 4.33 out of 512 votes, average: 4.33 out of 5 (12 votes) (4.33)

Twenty Years has passed since the Apophean Eclipse, where the world once again was thrown into chaos by a confluence of realities. Locked in an interminable stand-off, Gods, Humans, and Mamono can do little more than hold the tenuous balance of the cold war which has gripped the known world since the Fall of The Raven and murder of Nagarani Lyssa, and the assumption of the Thrones of Hamunapt, Heliopolis and Memphis by Apophis, now styling herself as God-Queen, the Serpent of Midnight. In Caladon, the Taurean Jelena, only daughter of Horus and Hathor prepares to undergo the rites which will anoint her as a Handmaiden in service to her mother, making her a Priestess of Ammit in her own right. And amongst it all, still as inscrutiable as ever, the mysterious form of the girl Reitia drifts, orphaned daughter of Lyssa and Corvus, now ward of the leaders of the Ammitian faith. But peace so tenuously won cannot last forever, and the Agents of Apophis stand ready to strike. But even their guile must wait upon the Will of Ammit, who holds the very keys of death in her taloned hand, and history shows that she is not shy about unleashing the teeming dead when an irritant becomes too annoying…

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Twilight of The Gods: Reitia (1)

10 votes, average: 4.80 out of 510 votes, average: 4.80 out of 510 votes, average: 4.80 out of 510 votes, average: 4.80 out of 510 votes, average: 4.80 out of 5 (10 votes) (4.80)

Time continues its stately march, and Corvus, Son of Maou and Tyris is acclaimed as Raven of the North, Saviour of all that lives, and Penultimate Lord of the World. Through the century and more since the War of the Angels, His Echidna Wife, Lyssa, has been annointed as Nagarani of the triune city-state of Hamunapt, Heliopolis and Memphis, effectively making her an Empress in her own right, and her empire waits with baited breath for the birth of their first child. Yet as is its wont, Reality itself rumbles with the beginnings of potentially catastrophic change. The question is, can the fledgling utopia so hard won survive its shift?

(Another entry in the continuing story begun in ‘Chronicles of the Pax’ and ‘Tales of the Walker’. I would recommend reading those first.)

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The Sweetness of Poisoned Fruit

7 votes, average: 4.86 out of 57 votes, average: 4.86 out of 57 votes, average: 4.86 out of 57 votes, average: 4.86 out of 57 votes, average: 4.86 out of 5 (7 votes) (4.86)

(My first attempt at Noir, probably as dextrious as a teenager at a bra strap, but I figured it was high time I tried something other than Slice-Of-Life or High Fantasy.

This one’s a little bleak, some might say edgy in places, I did try to limit that and make the grimderp have a definite purpose, but if you’re looking for a happy ending, you won’t find it here.)

Trent is a Private Investigator in the sprawling metropolis known colloquially to Humans as ‘Monster Girl City’. A seemingly chance encounter lands him a high profile case which will not only test his abilities, but may force him to face all that he left behind. Because in the MGC, nothing stays buried for long…

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A Spark of Inspiration

20 votes, average: 4.95 out of 520 votes, average: 4.95 out of 520 votes, average: 4.95 out of 520 votes, average: 4.95 out of 520 votes, average: 4.95 out of 5 (20 votes) (4.95)

Michael Anderson is a successful entrepreneur with a beautiful young family and a company that’s the envy of venture capitalists everywhere. Yet his promising life is thrown into turmoil when an accident sends him into a coma, from which he awakens to a world changed beyond belief. His life suddenly torn from him, he now needs to put the pieces back together…

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Under Foreign Skies

13 votes, average: 4.92 out of 513 votes, average: 4.92 out of 513 votes, average: 4.92 out of 513 votes, average: 4.92 out of 513 votes, average: 4.92 out of 5 (13 votes) (4.92)

(Another ‘Monster Girl School Adventures’ Offering from 8chan /monster/. HAVE YOU SPOTTED ALL THE NODS TO THE PAX YET? :^) )

John Walden, an economic refugee from the United States of America is taken in by his Australian uncle. Ostensibly occupied by some unknown military project, the task of looking after him falls to his cousin Kyle, a foul mouthed police officer. Taking the final year of High school is bad enough, worse when there are Mamono everywhere, but doing it with AUSTRALIAN Mamono? He’s in for an interesting year.

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Australian in a Strange Land

14 votes, average: 4.93 out of 514 votes, average: 4.93 out of 514 votes, average: 4.93 out of 514 votes, average: 4.93 out of 514 votes, average: 4.93 out of 5 (14 votes) (4.93)

(This is something I whipped up for a “Monster Girl School Stories” thread on 8chan /monster/ a while back. Turned out well enough that I thought it worth adding here.)

David McDavidson is in a bastard of a situation. Ripped away from his Australian home after his father’s department closed, he has to learn to come to terms with living in the monster-filled country of Zipangu, as well as the presence of his father’s new wife. Along the way he’ll learn about life, love, sadness and HOLY SHIT YES IT’S ESSENTIALLY A SEINEN ANIME RIP-OFF. Just have a read.

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Tales of The Walker: Immaterium (4)

5 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 5 (5 votes) (4.60)

Revelations about the true nature of the Logos of Resonance, and the mysterious youth Corvus threaten to throw everything Walker’s party thinks they understand about the world upside down. Michael finally learns the truth about the fate of the enigmatic Echidna, and Bruce must make a decision to entrust everything he has built to unproven hands. All this will be for naught, however, if a solution is not found to the encroaching Doom of all Existence, wrapped up in the terrifying form of The Great Dragon, for how can one kill a being which eats Gods?

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Tales of The Walker: Botany (3)

5 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 55 votes, average: 4.60 out of 5 (5 votes) (4.60)

Walker and his party begin their search for the reclusive Dominus of the Australs, beset on all sides by the constant risk from the terrifying Mamono of that hostile land. Meanwhile an act of experimentation by the rogue resonants there has presented the party with an unexpected opportunity to understand the mysteries presented by the Logos. Lucifer, aware of the Unholy Crusade which Azrael is about to embark upon, begins to make his own plans. Yet the Gods keep their own council, and their machinations still remain a mystery, even as an ancient threat begins to stir under the irradiated sands of the smoking wastes…

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Tales of the Walker: Cocytus (2)

2 votes, average: 4.50 out of 52 votes, average: 4.50 out of 52 votes, average: 4.50 out of 52 votes, average: 4.50 out of 52 votes, average: 4.50 out of 5 (2 votes) (4.50)

Once again demonstrating his mastery of the seas, Captain Arin has agreed to bring Corvus, Lyssa, Michael, and the Man known as Walker to the Australs, the legendarily hostile island to the southeast. There, both Michael and Walker hope to find the answers to their individual conundrums. Lyssa’s past threatens to waylay them, and it will be for her new friends to prove their worth. Can they protect her from the grudges of Heliopolis? And can Michael truly ever assume the mantle of a Hero? Meanwhile the Logos’s ‘Gift’ to Lucifer has thrown disarray into the harmony of the High Heavens, and Lord Azrael sees an advantage too tempting to ignore. But is this a chalice he can take up? Or will the limitations of his tenuous mortality find him wanting, when a Scion plays the brutal and labyrinthine politics of the Hells?

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