Wizardquest published!

Hey everyone! I know I’ve talked about it before, but everyone’s favorite series about Wizards is available for purchase! This is the down and dirty edited version with artwork at the back. At the moment it’s only in ebook format while I wait for the proof of the hardback, but if you’re interested in having it on your devices, here you go! 
If interested in the hardback, message me and I’ll have more information next week
And for those of you who have already series, please leave a review! or review after you’ve read! Thanks for all the support over the years!

Published my first novel(!)

I have often (never) been asked, Bob, how come you don’t most many stories on TFT anymore? The answer is because, for the past year and a half, I’ve been working on a novel. If anyone remembers long ago when I had some chapters uploaded also with a similar name, (or did I just straight up call it goddesses back then?) this is basically that core concept stripped down and built back up into something that I hope is quality. 

It’s something I’ve put a great deal of time and effort into and I hope folks enjoy it.

At any rate, here’s an amazon link: https://www.amazon.com/dp/B07R32ZTP8

It’s ebook-only for now, but should be available in paperback by the end of the week, if anyone prefers the dead tree format. 

Oh, and it’s not erotic at all, just an FYI. Feel free to let me know if you have any questions or comments.

Cover image with a little extra, just for you folks. 

WordPress update fucked TFT a bit

No need to panic if you can’t see any stories right now. Admin is working on it to unfuck what needs to be unfucked.

Edit: Shits unfucked. God I hate it when new features get shoved down your throat and it breaks old stuff. Stories are rescued!

Edit edit: I have successfully removed the bloody new block editor shenenigans. Less hate when trying to do stuff for the authors and artists now.

Darkens Heir Dev update April 2019

Since the last announcement a whole lot of stuff has been done. The tutorial dungeon is pretty much finished, the initial level of the Catacombs is done, we have acquired about 400$ worth of game assets for the interface, sound, music and 3d objects, etc etc etc…

An introduction to those who see this for the first time. We have a 4 man team working during their free time in the evenings and weekends for the past months to create a solid Monstergirl RPG Dungeoncrawler. Fans of the old Wizardry or Might&Magic series should feel right at home. The project is realized in the Unity Engine and should run on any standard PC. The player will fight, steal and cheat his way through dungeons and capture Monstergirls along the way. Those Monstergirls can be used as partymembers for combat, or they can be used back home in your town, crafting resources and items, dancing in taverns for gold and getting their butts spanked.

Also we are working on getting a running playable demo out as soon as possible. Currently we are looking at roughly end of April to May for a stable alphaversion, which would contain the first dungeonmaps, a working dialogue system, the first town vendors and shops and a basic combat system. Depending on free time and reallife, dates are subject to change, might even happen earlier. To get your hands on the demo and also support development, please consider supporting us on Patreon. If you are inside the TFT Discord and you are within the gamedev tier, you will get first dibs on the newest builds and also have more regular updates on the progress.

Dungeon Update

A quick comparison on how the dungeons have developed:

new textures – camera movement – realtime lighting and shadows
planning the layout and hooking up events

…compared to an older screenshot:

early flat wall design – flat doors – first light experiments

Art update

Elakan has cleaned and colorized the first 2 common monstergirls for the initial dungeon, the Goblin and the Hobgoblin! They will have flat colors for now because that is easier to work with.

welcoming committee


A rundown on the commit changelog since new years:

  • CameraPan script added to PlayerObject prefab, CharCreation screen initial redesign 30/03/19
  • Props added and seams closed in Dungeons/DungeonHideout1, Torch light emission fixed 26/03/19
  • Dungeons/DungeonCatacombs1 added, Prefabs/pillar_A created, Mesh Collider added to prefab walls 26/03/19
  • Wall collision now prevents movement. Audio added for collision feedback. Changes applied to DungeonHideout1 25/03/19
  • Dungeons/DungeonHideout1 completely done with 3d assets, events placed, UTAGE not hooked up 24/03/19
  • add new Critical handling to AttackTarget, add critical hit status effects to Unit Stats 22/03/19
  • Fonts added. Dungeon 3d assets added. Prefabs created for mapmaking. 18/03/19
  • UI Party Canvas layout fixed for player slot 2 and 4. Dungeon props assets included. 28/02/19
  • fix font after tutorial deletion 19/02/19
  • add utage NPOI crap to gitignore list, delete tutorialinfo 19/02/19
  • UTAGE Version 3 upgrade base added 19/02/19
  • UTAGE removed, SampleScene cleaned of redundant objects. Prep for new version. 18/02/19
  • Cleanup some of the Roguelike tutorial leftovers, upgraded to new Unity version 17/02/19
  • Raycasting on movement in dungeon to check collisions 14/02/19
  • Link Fixed Unit Display Healthbar to PlayerParty 10/02/19
  • Add missing DeadUnit tag in project settings 10/02/19
  • Fix some debug refs 10/02/19
  • Copy Player Party canvas to Battlescene 10/02/19
  • Fill Player Party up with 4 members 10/02/19
  • Player Party interface extended for all 4 positions 10/02/19
  • Canvas interface size normalized in multiple scenes for 1980×1080, backgrounds moved to camera layer 09/02/19
  • Fix invalid scene name in RunFromBattle script 03/02/19
  • use real combat system for damage calculations, disable crit lookup for the time being, fix refs to destroyed gameOnbject of dead units when logging debug info, go back to city / title when units are dead… 03/02/19
  • Add missing DamageText implementation for BattleScene that prevented the nextTurn to be executed, fix typo for HUDCanvas in battle code, link Animators in UnitStats and Prefabs 27/01/19
  • New design for City and CharCreation, new basic button style included. UI Canvas set to 1080p scaling. 25/01/19
  • Converted music assets added, small size. Removed unnecessary assetstore files for space. 18/01/19
  • delete large stuff 16/01/19
  • Huge asset update, music added, minor UI changes for health and manabar 11/01/19

If you want to support the game or the site, please check our Patreon – https://www.patreon.com/touchfluffytailorg



After some minor delays, it’s time to release the results I guess! I’d like to start by thanking everyone who has entered this time. In the end we had eight writing entries and two art with both familiar and new names in here.

And let’s start with our two art entries shall we:

Axem – Dahnuki
Ehrrr – FoxTen

Once more, click on the image to see the full size version.

And now thew writing submissions:

Coyo, Debts of a Danuki – http://touchfluffytail.org/?story=debts-of-a-danuki
TwoHeavens, Shrine Fox Serenade – http://touchfluffytail.org/?story=shrine-fox-serenade
Midnight-Chan, How to Bag an Asshole – https://pastebin.com/F0pz7Xm1
BreakawayRepublic, One Night at The Jade Dragon – http://touchfluffytail.org/?story=one-night-at-the-jade-dragon
Jake’s, Say It’s Only A Paper Moon – https://pastebin.com/VkWJanYr
Eins, Birth of a Wish – http://touchfluffytail.org/?story=birth-of-a-wish
AnonMD, A Divine Taste – https://pastebin.com/0eLgxiaa
Spazival, Caramel Sunset – https://cdn.discordapp.com/attachments/551584402547933205/551584478292607011/Caramel_Sunset.docx

Judging was once again done by four judges, this time those being EyePop, Carthosis, ducc and myself. However this time judging was done by three judges for each category based on our strengths. EyePop, ducc and myself did Art while for Writing it was Cathosis, EyePop and me.

We used the same scoring system as the last competition again, with the judges examining each piece and rating it 1 to 8 for writing and 1 or 2 for art.


1st Place – Axem (4 points)
2nd Place – Ehrrr ( 5 points)


1st Place – TwoHeavens (9 points)
2nd Place – AnonMD ( 9 points)
3rd Place – Breakaway Republic (9 points)

4th Place – Coyo (12 points)
5th Place – Eins (13 points)
6th Place – Spazival (16 points)
7th Place – Midnight Chan (19 points)
8th Place – Jake (21 points)

Writing ended up with an interesting conundrum this time in that we had three with the exact same sum and average scores. The tie was eventually resolved by going with which submissions had more higher ranks which left us with the results here.

All the judges will provide feedback upon request and EyePop in particular has written some very extensive critique for each.

Winners will be contacted shortly for prize distribution.

Thank you once again to everyone who has participated, I’m glad to see the passion that the community shares for fluffy tails of all kinds still continues. It was also to see a lot of tanukis being played off as the boundless tricksters they’re traditionally portrayed as in legend.

I’m sorry again for the slight delay at the end there, poor time management and family things got the better of me. The tentative time frame for the next competition is roughly sometime mid May. I’ll give two weeks warning before it begins again.

Once again, if you have any questions or suggestions on the competitions, don’t hesitate to message me either on the site here or on the discord.

TFT successfully upgraded to WordPress 5.1

Heads up that we jumped a few upgrades right to a major release, so while the update went very well, there might be a few odd bits and pieces that don’t play as nice anymore.

One of the biggest changes and the reason why I held off on updating the core of the site for so long is that with WordPress 5 comes a completely new editor that would objectively be worse for writing.

I have enabled classic editing mode to circumvent that. Nevertheless, if you think something isn’t behaving as it should, please poke me on Discord.


2019 Valentines Writing Event – Vote Now

Slight deviation from the usual 2 hour speedwriting. This event allowed a generous 24 hour timeframe for writing, the topic was “Post-apocalyptic valentines”.

Only 6 entries unfortunately, a few people pulled their submission before the end.

A wasteland for two
Lia (Dragon Bioweapon Girl)
It can happen
To Begin Anew

We will stick with the same voting rules, everyone has 1-3 votes, to be spread around as you see fit. Voting period will span 2 weeks. Enjoy reading!

Post Apocalypse Valentines (pick 3)

View Results

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Full day writing event

Heya guys,
it is time for the next writing event. As announced this writing event will not be limited to 2h. Instead it will last 24h, to give you a bit more time to map out the story.

The topic for the event will be provided on 23rd of February midnight GMT+1 (Saturday night to Sunday)
Make sure to send in your entry till 24th of February midnight GMT+1
No page limitation.

Prizes will be as usual, place 1-3.
Voting period will last 2 weeks.

Entries to be handed in to Snow or me (Nella).
Looking forward to this event.

“Not my Valentine” Creative Event

Hey guys,
as promised last year I want to start another creative event with it’s own unique “voting power” reward.

You will receive a 2x vote power for one of your chosen votes (if there are multiple).
The duration of this reward will last till the end of April.
You are eligible from the moment your entry has been handed in (including this months speed writing).

The deadline for the creative event will be  the 28th February midnight GMT+1, starting from today.

Accepted entries are:

  • Cookery/Bakery
  • Handycrafts
  • Any situation/scenery that fits the topic
  • artwork (you are the artist, no commissions, no previously used art)

The topic for this creative event will be, “Do not be my Valentine. / You are not my Valentine”
So either a “refused” Valentine or an intentional messing up of Valentine’s Day.
Make sure it is visible that you are the “owner” of the entry (a nametag in the picture or signature)

For any questions and handing in the entries you can catch me on discord: Nella.
If i should not be responsive via Chat or PM talk to Snow.

Looking for you creatives heads.